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Mobile App· 2025

Design Thinking Program - App Prototype

A mobile app connecting Aboriginal university students with cultural support and resources, introducing Dreamtime Teaching

Client

Macquarie University Incubator, EY Australia

Role

UI Designer & Researcher

Year

2025

Tools

Canva

Project Focus and My Responsibilities

Quality Education (SDG 4)Design ThinkingPrototypingUI DesignIdeationSecondary ResearchPitch Presentation

Project Snapshot

Dreamtime was my first app concept and UI design project. Created as part of a Design Thinking program, the app was designed around the challenge of supporting Aboriginal students as they transition into urban university environments. The concept focuses on reducing cultural isolation and improving access to academic, financial, and community resources through a mobile experience that is easy to navigate and grounded in belonging.

Key Design Decisions

Resource Hub (Home Dashboard)

Design Decision 01

Resource Hub (Home Dashboard)

I designed a centralized home hub so students could quickly access academic, wellness, and community resources in one place. Bringing these tools together helps reduce overwhelm and makes it easier for students to navigate unfamiliar university systems with more confidence.

Cultural & Language Learning Page

Design Decision 02

Cultural & Language Learning Page

A sense of cultural connection was an important part of the concept. This page was designed to help students maintain ties to heritage, language, and identity while adjusting to a new environment, reinforcing belonging and community pride.

Financial Aid Access

Design Decision 03

Financial Aid Access

Because financial stress can directly affect student retention, this screen provides a clear and searchable way to explore scholarships and aid programs. The goal was to make financial support more visible, accessible, and easier to act on.

The Outcome

This project introduced me to developing an original app concept and translating it into a visual prototype. It helped me build experience in ideation, interface design, and communicating how design can support a real-world social challenge.

Full Project Description

Project Background

During Macquarie University's Design Thinking Incubator, I participated in an intensive, 30-hour, mentor-led program focused on addressing the UN Sustainable Development Goals. Working in a multidisciplinary team, I learned design thinking methods, including empathy mapping, ideation, prototyping, and rapid testing, to develop a socially driven solution. Our team chose to address Quality Education (SDG 4) by developing Dreamtime, a mobile app concept designed to support Aboriginal students transitioning from rural communities to urban universities. The app brings together culturally grounded resources, financial assistance, and community support to help students navigate university life while maintaining their cultural connections.

Design Rationale

Our concept was guided by three challenges Aboriginal students may experience when transitioning to urban universities: cultural disconnection, difficulty accessing resources, and financial barriers. I explored how a centralized mobile experience could make academic and financial support easier to discover while helping students maintain a connection to their culture and community. These considerations informed three core features of Dreamtime.